Raytracing in Unity's built-in render pipeline
Getting started with Raytracing in Unity, using the Raytracing API directly.…
Getting started with Raytracing in Unity, using the Raytracing API directly.…
Technical Breakdown Hey, I’m Coty Getzelman, the lead engineer on Wave Break, the world’s first skateboating game, made in Unity! Wave Break is inspired by classic arcade skateboarding games, with a splash of boating, explosions, and cold-blooded murder. Inspired by the water physics from Wave Race 64, I…